Unreal Engine Prototypes (2024)
I often build various 3C's focused game mechanics and systems in Unreal in my spare time. You can view my ongoing collection in this video playlist.

Profit Motive - Business Adventure RPG (2012)
Profit Motive is an over-the-top business RPG where players assume the role of Myron Meckler, a one-time executive of a major corporation who has been betrayed by his former supervisor and expelled from the company in dishonor. 
I co-created this project with fellow designer Bryce Diamond using RPG Maker VX and I designed and implemented most aspects of the gameplay framework, combat system, wrote the story, and directed  all of the dialogue. I also acted as the art director–hiring and managing 6 professional contract artists for over 2 years in the creation of all the art content in the game.
The game garnered over ten thousand downloads across various platforms and websites, developed a small community of fans, and I still get e-mails and messages to this day about the impact of the game and how much players loved the experience.
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